/**
 * This is a generated source file.
 * Original image: weather_frame.gif
 * Compression ratio: 4.52
 */

#include "image.h"

#ifndef IMG_WEATHER_FRAME_H
#define IMG_WEATHER_FRAME_H

const uint8_t _IMG_WEATHER_FRAME_DATA[] = {
    0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
    0xFF,0xC0,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x04,0xF1,0x04,0x40,0xC1,0x40,0x04,0x71,0x04,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,0x40,0xC1,0x40,0x3B,
    0x40,0xC1,0x40,0x3B,0x40,0xC1,0x7D,0xFF,0xC0,
};

const Image IMG_WEATHER_FRAME = Image(64, 138, 6, _IMG_WEATHER_FRAME_DATA);

#endif // IMG_WEATHER_FRAME_H
